
Scott Barley
Short Summary
I am a passionate game developer currently completing a Bachelor of Games and Interactive Environments (Software Technologies major) at QUT, where I hold a GPA of 7.00 and have received multiple Executive Dean’s Commendations for Academic Excellence.
Over the past several years, I’ve built strong technical skills in C#, Unity, Unreal, and C++, alongside experience in VR development, multiplayer systems, visual effects, and AI integration. I have led and contributed to a range of projects including Friends and Fangs, AtmosFear, and industry-linked initiatives such as AWIC: Building Bridges. My leadership roles, such as President of QUT FUR and team lead on university projects & have further developed my skills in organisation, mentoring, and community building.
I am currently considering the next steps in my game production career. While I’m especially interested in collaborating with other indie developers and artists, I am also open to opportunities within established studios. Above all, I am motivated by a passion for creating engaging and meaningful games that bring people together.
Skills
Special Skills:
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Virtual Reality (VR) Development
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Multiplayer (Netcode for GameObjects),
Programming / Engines:
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C#, C++, JavaScript
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Unity, Unreal
Leadership / Soft Skills:
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Team Leadership, Project Management, Lean Agile, Creative Problem Solving,





